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I am Levi Visser

I am a Game developer About me

Recent work

Check out all my work!

Portfolio

About me

 

I am a game developer with a wide range of skills.
From using modern game engines like the Unreal Engine 4 and Unity 3D, programming in Java, C# and C++, to a wide variety of design skills.
I am currently studying at the Amsterdam University of Applied Sciences,
and i have followed an academic minor about Game Technology at the Hochschule der Medien in Stuttgart, Germany.
During my study I gained knowledge of all the different parts/ disciplines from game development.
I hope that with all this knowledge, a lot of practice and a lot of time investment, I’ll be able to develop games for the world that matter.

But above all..
“Video games are meant to be just one thing. Fun. Fun for everyone”
~Satoru Iwata

Gameplay programmer & Game Designer

My blog

Welcome to my blog section!
Here you can find constant updates and posts on my (upcoming) projects, things related to games i find particularity interesting, and stuff i want to share with everyone to show my interests! Take a look trough my posts! Maybe there is something interesting for you to read.

Weigh anchor and hoist the mizzen!

Ahoy, me Hearties! Pull up the anchor and the sail and let's get going! Al tough i am still really busy with the development of my current games Reign of terror and the space combat game, i am already thinking a lot about what i want to do next. And guess what? I...
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Non linear Quest system

During the development of Reign of terror i dived into quests/ quest systems and their underlying logic. For this game we wanted a nonlinear quest system. The teacher who gave the course said it was an interesting topic since it is not really common for games to have...
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I’d love to chat about job opportunities, projects I’ve worked on, designs I’ve made, code sample requests, games or whatever comes up your mind.